Large City: Allera Castle

Allera Castle

Allera Castle
Example Sylvin architecture.
StateHobben
ProvenceGumada Provence
RegionLêfîn-kêqë Woodlands
Founded1280
Community LeaderLord Kelëd Podmore
Area112 km2 (44 mi2)
Average Yearly Temp25°C (77°F)
Average Elevation2966 m (9730 ft)
Average Yearly Precipitation280 cm/y (110 in/y)
Population26968
Population Density240 people per km2 (612 people per mi2)
Town AuraMysticism
Naming
Native nameAllera Castle
Pronunciation/ˈɔlər/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Allera Castle (/ˈɔlər/ [Translation Unavailable]) is a subtropical Large City located in the Gumada Provence of the Hobben.

The name Allera Castle is derived from the Sylvin language, as Allera Castle was founded by Tselêd Hazell, who was culturaly Sylvin.

Climate

Allera Castle has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a hot 31°C (87°F) and its average temperature during the winter being a cool 20°C (68°F). Allera Castle receives an average of 280 cm/y (110 in/y) of precipitation, most of which comes in the form of rain during the summer. Allera Castle covers an area of nearly 112 km2 (44 mi2), and an average elevation of 2966 m (9730 ft) above sea level.

Overview

Allera Castle was founded durring the late 14th century in spring of the year 1280, by Tselêd Hazell. The establishment of Allera Castle was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Tselêd Hazell struck deals with nearby nations and communities to establish Allera Castle as a prison colony.

Allera Castle was built using the conventions of Sylvin durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Allera Castle is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Allera Castle is buildings are arranged within a network of broad paverstone streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The city rests behind a thin stone wall. The wall's design was likly directly copied from a castle's parmiter defences. It's simply that the arcatect made Allera Castle's wall substancialy thinner than a castle's walls. While the towers and gatehouses are adiquite, the obvious cost savings measure of making the walls drasticaly thinner reduces their ability to resist siege weapons greatly. The city's impressive-looking wall could fail at a critical moment in battle, and would likely not even resist a few bandits with improvised siege equipment. The budget oriented have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

Even the most brief look arround Allera Castle has a good chance of putting a church or shrine into the center of your view. The city is most certainly a god fearing community. It’s also definitely a god loving community. THe streetcornors are occupied by preachers, with the occasional intersection playing host to an actually friendly debate relating to the merits of various gods. Even the less popular as well as the less politically loved gods seem to have a space in Allera Castle, there’s even shrines to gods known to the region only through hearsay.

Civic Infrastructure

Allera Castle possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Allera Castle has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Allera Castle has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Allera Castle. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Allera Castle's parks.

Allera Castle has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Allera Castle.

Allera Castle has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Allera Castle has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Allera Castle has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Allera Castle has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Allera Castle has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Allera Castle has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Allera Castle has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Allera Castle's public wards, blessings, and other arcane systems.

Allera Castle has an Millitary Academy which trains military officers and specilists.

Allera Castle possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Allera Castle's grid is powered by a boiler and turbine based power plant.

Allera Castle's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Allera Castle has a first rate hospital which caters to anyone in need of long term medical care.

Allera Castle has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Allera Castle has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Allera Castle's natural decorations nor waterways.

Allera Castle has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Allera Castle has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Allera Castle has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Allera Castle's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by towering round arches, massive stone and brickwork, small windows, thick walls, and a propensity for housing art and sculpture depicting mythological scenes. The building's general shape would be a clever and ascetic combination of geometric shapes, which would be blended together by joining elements. The style's decorative features were largely internal rather than external and incorporated semicircular arches for windows, doors, and arcades; barrel or groin vaults to support the roof of the nave; massive piers and walls, with few windows, to contain the outward thrust of the vaults; side aisles with galleries above them..

In Allera Castle every night at precisely midnight every structure in town is engulfed by sailors fire until the end of the witching hour.

The Achaierai near Allera Castle are known to be more aggressive than normal.

Allera Castle's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local toxin to channel Elven High Magic energies of tier 2 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 51
  • Farmers: 69
  • Farm Laborer: 158
  • Hunters: 86
  • Milk Maids: 64
  • Ranchers: 34
  • Ranch Hands: 70
  • Shepherds: 77
    • Farmland: 108950 m2
    • Cattle and Similar Creatures: 6742
    • Poultry: 80904
    • Swine: 5393
    • Sheep: 269
    • Goats: 53
    • Horses, Mounts, and Beasts of Burden: 2696

Craftsmen

  • Arms and Toolmakers: 56
  • Blacksmiths: 57
  • Bookbinders: 34
  • Buckle-makers: 36
  • Cabinetmakers: 55
  • Candlemakers: 96
  • Carpenters: 80
  • Clothmakers: 67
  • Coach and Harness Makers: 28
  • Coopers: 72
  • Copper, Brass, Tin, Zinc, and Lead Workers: 37
  • Copyists: 25
  • Cutlers: 23
  • Fabricworkers: 58
  • Farrier: 185
  • Furriers: 17
  • Glassworkers: 86
  • Gunsmiths: 56
  • Harness-Makers: 26
  • Hatters: 51
  • Hosiery Workers: 19
  • Jewelers: 28
  • Leatherwrights: 70
  • Locksmiths: 27
  • Matchstick makers: 40
  • Musical Instrument Makers: 39
  • Painters, Structures and Fixtures: 34
  • Paper Workers: 40
  • Plasterers: 36
  • Pursemakers: 44
  • Roofers: 28
  • Ropemakers: 26
  • Rugmakers: 25
  • Saddlers: 49
  • Scabbardmakers: 57
  • Scalemakers: 28
  • Scientific, Surgical, and Optical Instrument Makers: 17
  • Sculptors, Structures and Fixtures: 25
  • Shoemakers: 25
  • Soap and Tallow Workers: 98
  • Tailors: 199
  • Tanners: 35
  • Upholsterers: 39
  • Watchmakers: 37
  • Weavers: 79
  • Whitesmiths: 22

Merchants

  • Adventuring Goods Retellers: 18
  • Arcana Sellers: 18
  • Beer-Sellers: 36
  • Booksellers: 42
  • Butchers: 67
  • Chandlers: 74
  • Chicken Butchers: 82
  • Entrepreneurs: 28
  • Fine Clothiers: 70
  • Fishmongers: 69
  • Florists: 16
  • Potion Sellers: 47
  • Resellers: 103
  • Spice Merchants: 35
  • Wine-sellers: 51
  • Wheelwright: 42
  • Woodsellers: 26

Service workers

  • Bakers: 134
  • Barbers: 125
  • Coachmen: 40
  • Cooks: 96
  • Doctors: 56
  • Gamekeepers: 42
  • Grooms: 23
  • Hairdressers: 96
  • Healers: 78
  • Housekeepers: 77
  • Housemaids: 112
  • House Stewards: 81
  • Inns: 26
  • Laundry maids: 53
  • Maidservants: 89
  • Nursery Maids: 52
  • Pastrycooks: 92
  • Restaurateur: 107
  • Tavern Keepers: 117

Specialized Laborer

  • Ashworkers: 36
  • Bleachers: 24
  • Chemical Workers: 15
  • Coal Heavers: 52
  • In-Town Couriers: 67
  • Long Haul Couriers: 62
  • Dockyard Workers: 59
  • Gas Workers: 12
  • Hay Merchants: 22
  • Leech Collectors: 78
  • Millers: 65
  • Miners: 59
  • Oilmen and Polishers: 44
  • Postmen: 64
  • Pure Finder: 36
  • Skinners: 84
  • Sugar Refiners: 15
  • Tosher: 39
  • Warehousemen: 89
  • Watercarriers: 59
  • Watermen, Bargemen, etc.: 77

Skilled Laborers

  • Accountants: 36
  • Alchemist: 38
  • Clerk: 52
  • Dentists: 26
  • Educators: 73
  • Engineers: 39
  • Gardeners: 26
  • Mages: 19
  • Plumbers: 28
  • Pharmacist: 33
  • Professors: 11
  • Scientists: 20
  • Wizards: 11

Civil Servants

  • Adventurers: 25
  • Bankers: 38
  • Civil Clerks: 61
  • Civic Iudex: 29
  • Consultants: 17
  • Exorcist: 62
  • Fixers: 33
  • Kami Clerk: 49
  • Landlords: 53
  • Lawyers: 34
  • Legend Keepers: 42
  • Militia Officers: 245
  • Monks, Monastic: 77
  • Monks, Civic: 84
  • Historian, Oral: 64
  • Historian, Textual: 32
  • Policemen, Sheriffs, etc.: 62
  • Priests: 122
  • Rangers: 36
  • Rat Catchers: 41
  • Scholars: 40
  • Spiritualist: 51
  • Slayers: 15
  • Storytellers: 98
  • Military Officers: 81

Cottage Industries

  • Brewers: 77
  • Comfort Services: 107
  • Enchanters: 31
  • Herbalists: 29
  • Jaminators: 99
  • Needleworkers: 89
  • Potters: 44
  • Preserve Makers: 81
  • Quilters: 40
  • Seamsters: 141
  • Spinners: 77
  • Tinker: 29
  • Weaver: 67

Artists

  • Actors: 28
  • Architects: 10
  • Bards: 41
  • Costumers: 16
  • Dancers: 30
  • Drafters: 17
  • Engravers: 21
  • Fine Furniture Carpenters: 13
  • Glaziers: 28
  • Inlayers: 26
  • Musicians: 79
  • Painters, Art: 13
  • Playwrights: 28
  • Sculptors, Art: 23
  • Wood Carvers: 92
  • Writers: 99

Produce Industries

  • Butter Churners: 99
  • Canners: 81
  • Cheesmakers: 112
  • Ice Merchants: 12
  • Millers: 51
  • Picklers: 43
  • Smokers: 34
  • Stockmakers: 28
  • Tobacconists: 42
  • Tallowmakers: 58

10185 of Allera Castle's population work within a Foundational Occupation.

14896 of Allera Castle's population do not work in a formal occupation, but do contribute to the local economy. 1887 (7%) are noncontributers.

Points of Interest

Allera Castle produces some wonderful cultural artifact or trains famous artists. The product might be some exceptional cloth, or artistic luxury good, or the scholarly fruits of a famous academy. Trained artists might be students of a particular school, or the apprentices of the current masters of a long artistic tradition who dwell here.

Allera Castle has a substantial mill pond located a short distance from town.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Allera Castle was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Allera Castle lost 236 people, 193 livestock, and 40 buildings. The conflict ended after roughly 52, when members of Allera Castle's militia enacted an operation to train a group of civilians for a special clandestine operation. The operation was complicated by a trusted officer who turned traitor and defects. The conflict ended with an assault and siege on the ruin, which ended in defeat for Allera Castle's forces. The war is remembered in legend by Allera Castle's bards, historians, and legend keepers.

History